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Reply To: Recruiting for Complete Overhaul Mod

This problem has something to do with the stagecoach barracks size limitation. I may use a barracks expansion replacement that gives me 100 slots for characters, then later erase the whole game,...

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Reply To: [Modpack] Darkest Dungeon Community Remix

I doubt it will be. Having tried to do so myself, I had a close to working copy in early January, with all but a few bugs worked out. It was stable through 45 weeks of game play (45 missions I mean),...

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Reply To: Recruiting for Complete Overhaul Mod

Very cool, I’ll probably hold off until you get those worked out so things don’t get all jumbled between different versions, but let me know when you’re done tinkering with it. Also, how are you...

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Reply To: Recruiting for Complete Overhaul Mod

UPDATE 4 Alright, so I’ve gone ahead and added a fourth class, the Lavamancer, to NexusMods. With this the draconic faction is nearly complete! The fifth and final class should be added by morning,...

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Reply To: Amazon

yea seriously….<starts slow clap> That’s some seamlessly done art. I’m super impressed and would instantly hire you if I had any, ahh, money…

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Falconer Class in progress.

Falconer Class So I almost have the anim files done for my new class mod, the first in quite a while. I still have a lot to do such as develop skills. I am wondering if anyone has any suggestions on...

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Reply To: Falconer Class in progress.

Obviously you’ll want to use the falcon for some of the abilities. Perhaps two single-target abilities, one that bleeds and one that severely reduces accuracy. Clawing out eyes etc.

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Reply To: Falconer Class in progress.

Hmmm if you’re looking for camping skills I feel like one that prevents ambushes and or increases scouting chance would be appropriate (using the falcon to scout). As for combat abilties the above...

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Reply To: Falconer Class in progress.

Hmmm.. I kinda wish you keep the hat.. fee more classy Also for attack, I think you just need to erase the gun. Put the Falcon as part of the target FX. some quick skill ideas…. Scratch: Range attack....

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Reply To: Falconer Class in progress.

Cool thanks for the ideas. I got the combat anim down path, although I am not overly happy with the walk/idle. Can’t win it seems lol. With regards to the hat maybe I will use this set as my maiden,...

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Reply To: Falconer Class in progress.

Wish I had access to the musketeer files so I could use them for modding alas I missed out on the kickstarter campaign Aside from that more ability ideas Flank\Death from above: High crit chance nuke...

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Reply To: Falconer Class in progress.

Artemis wrote: Wish I had access to the musketeer files so I could use them for modding alas I missed out on the kickstarter campaign pssss…. Open coat jacket…...

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Reply To: Falconer Class in progress.

Thanks! That’s awesome I love having more options Necromancer Class mod http://www.nexusmods.com/darkestdungeon/mods/137/?

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Reply To: Falconer Class in progress.

I would be more than happy to code and write skills if you’d prefer to focus on the art and animation angle. The truth is I’m rather good at one and completely incapable of the other, and I must say,...

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Musketeer_Skill mods

The backer class Musketeer is just a skin. But figure might be interesting to give it more character, and more self defining skills. So here is a quick skill change that I toy with. (To Copy and past...

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Reply To: The Forsaken (WIP Character mod)

So I don’t quite understand the whole Riposte thing, do I need to have a riposte skill and a riposte effect or something? its def not a copy that line and add to effects then add that effect to the...

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Reply To: Falconer Class in progress.

Ananse wrote: I would be more than happy to code and write skills if you’d prefer to focus on the art and animation angle. The truth is I’m rather good at one and completely incapable of the other,...

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Reply To: Falconer Class in progress.

Looks awesome man. Any tips on how you did the colouring? Did u make a custom brush in photoshop? I’m putting off colouring my bombardier but its gonna have to happen at some point -.-

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Reply To: Recruiting for Complete Overhaul Mod

It’d be great if yall could check out my reddit post and upvote maybe: https://www.reddit.com/r/darkestdungeon/comments/4a85uw/draconic_faction_mod/...

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Reply To: The Forsaken (WIP Character mod)

riposte is complicated 1. Add to the .info file a riposte effect combat_skill: .id “fearless” .level 0 .type “melee” .atk 0% .dmg 0% .crit 0% .launch 4321 .target .is_crit_valid True .effect “Fearless...

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