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Reply To: The Forsaken (WIP Character mod)

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riposte is complicated :)

1. Add to the .info file a riposte effect

combat_skill: .id “fearless” .level 0 .type “melee” .atk 0% .dmg 0% .crit 0% .launch 4321 .target .is_crit_valid True .effect “Fearless Riposte 1” “Mark Self” “Berserk”

2. Add to the effects file a description

effect: .name “Fearless Riposte 1” .target “performer” .curio_result_type “positive” .chance 100% .riposte 1 .duration 2 .riposte_chance_add 100% .on_hit true .on_miss true .damage_low_multiply 10% .damage_high_multiply 10% .crit_chance_add 5%

2. Add to the .art file an animation for riposte

riposte_skill: .id “riposte1” .anim “attack_low” .fx “bleed_out” .targchestfx “blood_splatter”

and that should do it


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