Quantcast
Channel: Darkest Dungeon » All Posts
Browsing all 1753 articles
Browse latest View live

Reply To: Problem

scorpiovaeden wrote: Depending on the art program you use, the .png data might be sub-par. Saving your files as .psd, then opening them in GIMP, then exporting them as .png files (be sure to check all...

View Article


Reply To: Problem

Sry, but something gone wrong Can you check mah problem files, please? https://www.dropbox.com/s/4gwhth1prjgq588/blunderbuster.camping_skills.json?dl=0...

View Article


Religion and quirks

According to the wiki, the “faithless” quirk removes the religious status from the three religious heroes, not that i’ve personally been able to confirm that but i’m assuming it’s true. From looking...

View Article

Reply To: Help w/ .info.darkest File

I think that this means the priority of attacking the target

View Article

Reply To: Problem

Looked at those two. “blunderbuster.upgrades.json” seems fine. In “blunderbuster.camping_skills.json”, “first_aid” skill is missing blight removal, and healed value is different from default (0.2...

View Article


Reply To: Help w/ .info.darkest File

From the enemy? So, a 1 is what? A high priority target or a low one?

View Article

Reply To: [MOD] Drow Custom Class

I’ve been studying a lot of your classes. You do a really good job! I’ve recently updated a bunch of the old custom classes from the Nexus for myself to use, so having some newer ones like this to...

View Article

Reply To: Camping Skills Issue

This post was from a million years ago, but I’m having the same problem with a custom class I’m working on, so it felt relevant to resurrect. Anyone know what could cause camping skills to not show up...

View Article


Guide to .effects?

Is there a guide anywhere to what some of the different effects mean? There’s a few that are unclear to me. Such as: .queue true/false? .apply_once true/false? (overwrites effect?) .tag 1? .cure 1?...

View Article


Reply To: [WIP] The Twilight Knight (in Darkest Dungeon)

This is getting more complicated than i thought with the animations. Anyway can you tell me the animation name for the arbalest’s mark?

View Article

Reply To: Help w/ .info.darkest File

mrjane wrote: From the enemy? So, a 1 is what? A high priority target or a low one? Quote Well, I think that could be the high priority, ‘cos Antiquarian has such stats

View Article

Reply To: [WIP] The Twilight Knight (in Darkest Dungeon)

Now that’s a slightly tricky one… It should be arbalest.sprite.attack_point.png for her the art, atlas & skel, arbalest.sniper_mark for the fx on her and arbalest.sniper_mark_target for fx on the...

View Article

Reply To: Guide to .effects?

.queue – if skill this effect is attached to has multiple graphical pop-ups in combat (like debuff AND mark on the enemy), this tells the game to queue these up, so they don’t appear at the same time...

View Article


Reply To: [WIP] The Twilight Knight (in Darkest Dungeon)

I figured it out. What you gave me are her file names. the animation name is the name of the animation. It turned out I made a mistake in coding the program to view the animation so I had the...

View Article

Reply To: Guide to .effects?

Wodzu is correct on every account! .Apply_once is used mostly for self-buffs and/or summons. Say you want an enemy to have an attack that hits multiple heroes and buffs their damage by 25% if they...

View Article


Reply To: Guide to .effects?

Awesome! Thanks to both of you! The .apply_once will fix a problem I’ve been having, now that I know what it does!

View Article

Reply To: [MOD] Drow Custom Class

I’ve been trying out the Drow. She’s pretty cool, but I have some small suggestions. I think Faerie Fire should lower a target’s dodge (“Dodge Curse” works). In D&D, the point of the spell is to...

View Article


Reply To: [MOD] Drow Custom Class

mrjane wrote: I’ve been trying out the Drow. She’s pretty cool, but I have some small suggestions. I think Faerie Fire should lower a target’s dodge (“Dodge Curse” works). In D&D, the point of the...

View Article

Reply To: [WIP] The Twilight Knight (in Darkest Dungeon)

She has a lovely new defence sprite. It looks beautiful. for some reason this is still happening and I wish I could find a solution. I haven’t managed to test her riposte sprite yet. I presume it’s...

View Article

Reply To: [WIP] The Twilight Knight (in Darkest Dungeon)

In a way it’s reassuring to know that it’s not only the defence sprite that’s being awkward. The riposte one seems to have the same issue. I might try it as a standard attack sprite to see how it...

View Article
Browsing all 1753 articles
Browse latest View live