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Reply To: Pitch Black Dungeon – Gameplay Overhaul Mod

Is the mod really that good if it invalidates almost every class in the game? That strikes me as a serious problem. In the main game most are at least viable.

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Reply To: Pitch Black Dungeon – Gameplay Overhaul Mod

iamthedave wrote: Is the mod really that good if it invalidates almost every class in the game? That strikes me as a serious problem. In the main game most are at least viable. Quote Oh, don’t take my...

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Color/Art Variants

I will be adding more color/art variants later this week/weekend. Will be adding 2 more Plague Doctor variants, one male and one female. The male will have black hair and pale skin, the female will be...

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Reply To: Color/Art Variants

I like the rework of Arbalist alot. why not make it into a new class instead? ............................................... Class Mods Latest: Shield Maiden |...

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Reply To: Color/Art Variants

actionjack wrote: I like the rework of Arbalist alot. why not make it into a new class instead? Quote Nah I am done with classes. It is too time consuming and tedious, especially with updating....

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Removing sacrifice mechanic

Has anyone figured out how to turn off the sacrifice mechanic when trying to abandon the darkest dungeon? Ok I get it the games supposed to be hard, and the darkest dungeon is supposed to be the...

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Quirk chance at end of dungeon

Is there is a way to modify the chance to acquire a quirk at the end of the dungeon or is the acquisition formula hardcoded?

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Static Turn Order

I’m not sure what’s involved in making this possible, but is there a way to eliminate the additional RNG rolls when deciding turn order after the first round is over? That would essentially result in...

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Reply To: Color/Art Variants

Almost done my Lamia plague doctor. Just gotta clean up a few glitchy spots. Tomorrow I will at least do my male Plague doctor, maybe get to a skin for Houndmaster or Grave Robber. Attachments:You...

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Reply To: Color/Art Variants

Lamia PD puts a smile on my face…:) ............................................... Class Mods UPDATED: Assassin | Pit Fighter ( Still need work: Mesmer | | Surgeon | Trap Maker | Shield Miaden )

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Reply To: [Class Mod] Assasssin

Updated and Re-release. http://www.nexusmods.com/darkestdungeon/mods/23/ Enjoy ............................................... Class Mods UPDATED: Assassin | Pit Fighter ( Still need work: Mesmer | |...

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Character edits not taking effect

Hi there, I’m trying to edit character health and defense by a bit since I’d like the game to be a tad easier. I’m editing character files in C:\Program Files...

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Reply To: Color/Art Variants

actionjack wrote: Lamia PD puts a smile on my face…:) Quote Glad you like her. She is now added to my variant mod, along with 3 more skins. Current class mods/variants: Shadow-Dancer, Maiden, Knight,...

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Reply To: [Class Mod] Assasssin

actionjack wrote: Updated and Re-release. http://www.nexusmods.com/darkestdungeon/mods/23/ Enjoy Quote Awesome, glad to see this one updated. Current class mods/variants: Shadow-Dancer, Maiden,...

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Reply To: Removing sacrifice mechanic

It’s a late response, but it’s easier to do “save scumming”. Just copy your save file from your documents folder and in case things go badly overwrite the failed save with the old one.

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Reply To: Request for a Sprite Modding Tutorial

We learned in the early days from the forum too. There are few main tricks/thing to watch out for to spiriting. A) From Photoshop, be sure to get the SuperPNG plug in. Cause PS save the PNG...

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Reply To: Request for a Sprite Modding Tutorial

Like actionjack said, you need to stay within the confines of the vanilla images. Early on when people started modding classes, a few tried using the program that was used to create the skel files,...

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Reply To: Request for a Sprite Modding Tutorial

Thanks for the fast and extensive responds. You state what I had feared… so there are still very real boundaries to sprite modding this game… I’ll see what I can do within these boundaries and...

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Reply To: How do I modify how health works? Looking to add a fatigue stat.

As of right now the combat code is not accessible to your average Joe, so you will need to implement that debuff suggestion. Red Hook plans to make more of the game’s under-the-hood workings...

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[WIP] New Hero Class! The Harbinger (1/3 Classes)

Hey there, folks! Been awhile! Since the full release of Darkest Dungeon, I decided to come back to this amazing game and now that I’m addicted to playing it (again), I also thought it’s time to add...

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