Reply To: [Class Mod] Stiletta
Did Snap shot can be use unlimited time? Possible a bug or intended?
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^ Bug. Step on it. ............................................... Class Mods NEW: MARTYR, CANNONEER, COURTESAN | UPDATED: Assassin | Pit Fighter | Surgeon Mesmer | Trap Maker ( Still need work:...
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Oh and golden dagger need to be tone down a bit. for now this skill doesn’t has any downside except it can only be use once per battle. Debuff only last 1 turn so when next turn come it already go...
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
Sorry for being out for so long. I had been working on a project non stop and I am finally done with it so I can continue the artwork. I have placed some artworks in the folder already. I will require...
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Looking good. Now unfortunately I’ve got some good news and some bad news then some really bad news. The good news is that, through trial and error, I have discovered precisely what is causing the...
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Hellion heroic atlas & skel are now in the dropbox folder (looks for a new subfolder called Hellion atlas & skel).
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Just a quick check. Do you use Notebook ++ or any other software to alter the atlas file after you change names? If not you should or I can change the atlas file. The reason I say this is because the...
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This time I tweaked them in notebook. I opened the atlas files and changed the class name. Didn’t change anything else. This was only done for bugfixing purposes. The unedited Twilight Knight atlas...
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New atlas & skel files still crash when attempting to leave town (they crash on the loading screen).
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
I have been looking through the files and some attacks don’t have a png file associated with them or I can’t find them. Are you still using the leper’s .darkest files or are you using the new twilight...
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Using the new one but the one in the dropbox folder might be slightly out of date by a few days. The current working version has been tidied up but I’ll need to check that the most up to date version...
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I have been lurking a bit… Are you guys copying/altering art from other classes and then pasteing above the default leper anims? Or are you altering the actual script in the atlas/skel files? Current...
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
A little bit of both. Most is copy and paste but there’s been a few tweaks made to the atlas and/or skel files for the three animated sprites (walk, idle & combat). Ironically they worked...
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
Interestingly altering them worked. The only thing that broke them was changing the class name. Weird huh? I’m going to go to bed now (I dozed off in an armchair in the front room) but I’ll see if I...
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
@scorpiovaeden that’s a bit odd. The reason being the .atlas file references the .png file. So let’s take for example the leper’s idle pose. It has a .png, .skel, and .atlas file. Inside the .atlas...
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
Balgin wrote: Hey Kill, can we stop using Leper file names please? Somehow using the Leper file names worked but using the twilight_knight file names didn’t so there’s something in the atlas &...
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
Mhmmmm, if that’s the case then maybe there is something in the .skel file that’s looking for the .atlas file. A question, is there somewhere in a .darkest file that looks for the .skel file name? If...
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
It must be frustrating to have this much work done and having this issue. I am not arguing the point – just stating that to my knowledge no mods have been completed and made stable to run in game that...
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I won’t say it’s frustrating…yet at least for me since i am an odd ball and like to figure things out. But then again Balgin is the one doing most of the coding and I am the artist. i would be more...
View ArticleReply To: [WIP] The Twilight Knight (in Darkest Dungeon)
scorpiovaeden wrote: It must be frustrating to have this much work done and having this issue. I am not arguing the point – just stating that to my knowledge no mods have been completed and made...
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