Reply To: Trying to narrow it down – SPINE error
fluxgryphon wrote: scorpiovaeden wrote: You can’t change the name of any files, with the exception of the class name leper.sprite.attack_chop.atlas –> scrapper.sprite.attack_hack So… the file has...
View ArticleReply To: [Class Mod] Cannoneer
actionjack wrote: zutox wrote: This looks sooooo goood! Hope it will be updated to work with version 13887 soon, since right now it makes the game crash/CTD Quote It worked for me at 13887 and higher....
View ArticleReply To: [Class Mod] Cannoneer
Actually, I just tried again and now it seems to work. I have had one random CTD when changing rooms in a dungeon but besides that it appears to work now I have no idea why it was impossible to get it...
View ArticleReply To: [Class Mod] Cannoneer
zutox wrote: Actually, I just tried again and now it seems to work. I have had one random CTD when changing rooms in a dungeon but besides that it appears to work now I have no idea why it was...
View ArticleReply To: Trying to narrow it down – SPINE error
*blops file attachment on dropbox* Fun fact: I’m a City of Heroes player and took a lot of nostalgia inspiration from the scrapper powersets Broadsword and Willpower.
View ArticleReply To: Trying to narrow it down – SPINE error
PS: since you have having issue with the SPINE, shouldn’t the title be “TOPIC: TRYING TO MARROW IT DOWN – SPINE ERROR” ? Aww.. I remember CoH. Didn’t play too much, but was interesting....
View ArticleReply To: Trying to narrow it down – SPINE error
actionjack wrote: PS: since you have having issue with the SPINE, shouldn’t the title be “TOPIC: TRYING TO MARROW IT DOWN – SPINE ERROR” ? Aww.. I remember CoH. Didn’t play too much, but was...
View ArticleReply To: Creating new effects
Stoner wrote: Good news! In next update heroes will be able to move with buff skills. @fluxgryphon I just took Crusaders stressheal and slapped it across the party, 10 at lvl 5 isn’t too much really....
View ArticleReply To: Trying to narrow it down – SPINE error
You should try what actionjack and scorpio already said. AFAIK you cannot rename the abilities within your files. Just stick to renaming the class, while leaving the old ability names intact. That...
View ArticleReply To: AIMM's modding musings!
In quick look. I like the Hunter alot. I think it will add a interesting element to the plat. Bannerman have nice theme… but feel so so in what it could add to the party line up. (unless have a really...
View ArticleReply To: [Class Mod] Cannoneer
zutox wrote: It would seem that I spoke too quickly. I got the Cannoneer in town, equipped the skills I wanted and went out to the ruins. Once it has loaded to the point it should say press space to...
View ArticleReply To: AIMM's modding musings!
the main draw would be the multi-target mark (provided i can actually get that to work) to pair well with houndmaster, highwayman, bounty hunter, arbalest, grave robber, etc. the 1-2 front ranks buff,...
View ArticleReply To: Amazon
Looking forward to explore her darkest dungeon… I mean.. explore with her… ............................................... Class Mods NEW: MARTYR, CANNONEER, COURTESAN | UPDATED: Assassin | Pit...
View ArticleWIlbur on Nexus!?
Did anyone notice the Wilbur mod on the Nexus yet? I am very curious to learn how this was done. Do we have our first Spine success story? Anyone here the modder? Current class mods/variants:...
View ArticleReply To: WIlbur on Nexus!?
Yeah, I saw that. I think I was talking with him before, but didn’t know he was working on Wilbur. He as the SPINE program (the $70 one). So it is possible to do your own SPINE figure. Still need to...
View Article[solved…?] Need a help for a Sound
Hello community! I’m trying to make a mod, and it involves a lot of Class Tweak/Redesign. And I have a trouble about Sound on a hero’s attack. I added Riposte to Guard Dog (Houndmaster), but it...
View ArticleReply To: [solved…?] Need a help for a Sound
Short answer.. I don’t think anyone are able to mod sounds yet. So all modded hero/new skills are quite….. ............................................... Class Mods NEW: MARTYR, CANNONEER, COURTESAN...
View ArticleReply To: [solved…?] Need a help for a Sound
Uh oh. Thanks for the help anyway. I just wanted to do something against the cheese involving that skill, and there must be an alternative. *pulls out a dictionary*
View ArticleReply To: AIMM's modding musings!
after some more playtesting for my Heishi custom class, I’ve fixed a few things! newest version: https://www.dropbox.com/s/8sew01g63ofxft5/Heishi%20class.zip?dl=0 changes: -added move skill (whoops!)...
View ArticleReply To: [Class Mod] Cannoneer
The effects are copied and it’s where it should be. Yes I can see the skill’s stats as well.
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