Reply To: WIlbur on Nexus!?
I haven’t tried it yet. I have been replaying through Baldur’s Gate EE here the last while with the new expansion out. Current class mods/variants: Shadow-Dancer, Maiden, Knight, Dame, Evoker,...
View ArticleReply To: [solved…?] Need a help for a Sound
Yeah, we have no access to sound files at this point. Hopefully in the future. Current class mods/variants: Shadow-Dancer, Maiden, Knight, Dame, Evoker, Warlock, Apothecary, Psionic, Treasure Hunter,...
View ArticleReply To: AIMM's modding musings!
updates: -got the draw stance to move him back now (by using the HWM’s duelist advance as a base)! -nerfed the heal buff on koan–now it’s still quite nice, but not crazy strong as previous -swapped...
View ArticleReply To: [CLASS MOD] WARRIOR 1.0 (AVAILABLE FOR DOWNLOAD)
thank you comments. I used photoshop 7.0. When i saved with png file using pixlr.com site’s tools. maybe it can helping transparent problem (that throwing hammer was 20% transparent)
View ArticleReply To: [CLASS MOD] WARRIOR 1.0 (AVAILABLE FOR DOWNLOAD)
this is some baller stuff, man. keep up the good work!
View ArticleReply To: Creating new effects
jester’s stress heal is certainly fantastic, but the problem is the stress healed per action: the jester heals 15 with one action (15 to one target, plus stress damage reduction), while this heals 40...
View ArticleReply To: Man at Arms "group" defender mod?
I tried looking at the swine king for how he auto-retaliated to try and do something similar (mark himself, ‘riposte’ if the enemy targets anyone but himself), but to no avail. seems for right now we...
View ArticleReply To: Loot tables
Started to mess around with new heirloom exchange menu to attach gold exchange there. It feels easy and doable, but i get crashes on each attempt. When I add new exchange tab, game doesn’t recognize...
View ArticleReply To: Creating new effects
40 isn’t completely accurate, it’s 10 per member still. Thing is, it’s very rare when your entire party is stressed in equal measure, in 90% of times (in my practice anyway) I had one member that...
View ArticleReply To: Army of Bones [New Monster Mod]
Monstrous Tales from the Forbidden Dark – Chapter I – Army of Bones [New Monster Mod] This mod adds 5 new monsters into the Ruin dungeon. Get ready for new encounters and dangers, as you face off more...
View ArticleArmy of Bones [New Monster Mod]
Monstrous Tales from the Forbidden Dark – Chapter I – Army of Bones [New Monster Mod] This mod adds 5 new monsters into the Ruin dungeon. Get ready for new encounters and dangers, as you face off more...
View ArticlePearls Before Swine [Overhaul Mod]
https://redd.it/4e4w31 The above is a link to a reddit post which in turn links to Nexus Mods (because this forum is stupid). Go there and you will find Pearls Before Swine, my mod with (currently)...
View ArticleReply To: Pearls Before Swine [Overhaul Mod]
Well hey look at that! The link worked. It looks like the only thing that was blocked was linking to Nexus Mods. Cause obviously, why would you want someone to link to a mod site in the mod section of...
View ArticleReply To: Man at Arms "group" defender mod?
as a general rule, the scripts you find only in monster files don’t work for heroes, and vice versa.
View ArticleReply To: Red Hook’s Official Statement on Darkest Dungeon Modding...
Any updates on when modding tools might be available? Particularly interested in playing around with sound effects that are in the *.bank files.
View ArticleReply To: Pearls Before Swine [Overhaul Mod]
Looks good! I havent downloaded it yet, does the read me cover the changes and features in your mod?
View Article(MOD) Blackguard v1.0
Have you ever wondered what happened to helmetless Crusader from the earlier DD posters? Why did he never show his face again? Well, he became so distraught with the “fight for good” that he turned to...
View ArticleReply To: (MOD) Blackguard v1.0
Look very … Black…. but I guess blackguards matter…. The head look bit too realistic for the DD’s style, but still look very nice overall. Who did you model the head after? Mirror? The color tone is...
View ArticleReply To: (MOD) Blackguard v1.0
actionjack wrote: Look very … Black…. but I guess blackguards matter…. The head look bit too realistic for the DD’s style, but still look very nice overall. Who did you model the head after? Mirror?...
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