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Reply To: Can someone tell me how to fix this please?

You’ll have to fix it yourself by going into the files and making certain changes. They are not updated to the first release and later. Assassin and Pit Fighter are fine. Go to the Shield Maiden...

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Reply To: [WIP] New Hero Class! The Harbinger (1/3 Classes)

Undertaker is nice and the character reminds me of a gravekeeper. He can be some kind of necrophiliac type for the sake of making all these characters flawed and messed up. Probably make him disgusted...

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Reply To: Pitch Black Dungeon – Gameplay Overhaul Mod

Which version this mod run on? And do you have any gameplay videos? I want to play it but cant find correct version. Damn and i cant find gameplay videos too.

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Reply To: Can someone tell me how to fix this please?

Oh and BTW, you need to add this to the (hero name).info.darkest file of the mod: tag: .id “heavy” tag: .id “non-religious” deaths_door: .buffs deathsdoorACCDebuff deathsdoorDMGLowDebuff...

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Reply To: Can someone tell me how to fix this please?

I’m not good with all that stuff. Just wanted a few new classes in the game Roll on the steam workshop, I guess.

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Reply To: Can someone tell me how to fix this please?

Wait a bit for the future updates ............................................... Class Mods UPDATED: Assassin | Pit Fighter ( Still need work: Mesmer | | Surgeon | Trap Maker | Shield Miaden )

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Reply To: Can someone tell me how to fix this please?

Ok thanks

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Reply To: Pitch Black Dungeon – Gameplay Overhaul Mod

If you can fix the mod that means you can also create a new game with your skills

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Reply To: [Class Mod] Pit Fighter

Its said no exe found but no blue text i am seeing; hmm working.

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Reply To: Can someone tell me how to fix this please?

*sigh* Just go to your Darkest Dungeon folder (use Search to find it, right click on the torch in red background and choose “Open File Location”) open the “localization” folder and double click the...

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Reply To: Pitch Black Dungeon – Gameplay Overhaul Mod

yuno44907 wrote: If you can fix the mod that means you can also create a new game with your skills Quote What do you mean? Creator of Lighter Dungeon, Pitch Black Dungeon, and Twisted Dungeon

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Reply To: Can someone tell me how to fix this please?

I just ran the localization, but get this error when loading. http://images.akamai.steamusercontent.com/ugc/318996557787294498/951F6C473D036E30EC1CB33CBEB10E06FA96749A/ If i esc to skip it just crashes.

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Reply To: [WIP] New Hero Class! The Harbinger (1/3 Classes)

Aight, I sent you a friend request, name’s Bubsy Bruno. I’ll work on the writing and whatnot tonight!

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Reply To: Can someone tell me how to fix this please?

Fortunately, that’s not an error related to the mod, but to the Trapezohedron item (dropped by the Collector or found in secret rooms). So, uh, yeah, the blue text should be fixed now, I guess? (I...

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Darkest Dungeons Character Generator

I thought about Character Generator. How it should look? It should look like a character panel but you could edit their quirks, resistances, eq etc. I thought about it like Hearthstone Card Generator...

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Reply To: [WIP] New Hero Class! The Harbinger (1/3 Classes)

Well, poop! Can’t be a mod without some kind of issue…. Can anyone help me narrow down where this might be coming from? Assert Failed: ((uint32)character_count<size) BinaryReader::ReadString in...

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Reply To: [WIP] New Hero Class! The Harbinger (1/3 Classes)

^ Hmm.. hard to say, I have not encounter this before….. But at which stage you are on? Usually reverse your step till you find out what is not working…:) But did you also rename the .Atlas and .Skel...

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Reply To: [WIP] New Hero Class! The Harbinger (1/3 Classes)

Testing it out on the hellion worked out without renaming, but no this is for the character himself. Well everything worked in the hamlet, all the skills showed up, could unlock and upgrade. But when...

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Reply To: Quirk development chance at the end of a dungeon

I’m also looking for those. Will keep you posted if I find them. GL, LegendaryRonnie

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Scripting Questions

To what extent can custom effects be added in? I had in mind an ability that transferred the user’s blight stacks onto an enemy, but I’m not sure if something like that could work.

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