error messages:
Asset Failed:
((unit32)character_count<size)
BinaryReader::ReadString in utils/binary_reader.h line 179
buffer too small!
And …
Asset Failed:
(bone_index<m_BoneCount)
SpineSkeletonBuildData::GetBoneData in graphics/h/spine_skeleton_build_data.h line 217
Bone index out of range
I’m going to see if deleting the tk temp files might fix this.
[edit]It didn’t. It simply made it impossible to load up the hamlet. The temporary files are back in place.[/edit]