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Reply To: [WIP] The Twilight Knight (in Darkest Dungeon)

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we can rename the files, we just have to keep the animation names consistent with the leper’s animation names. as for the sizes, I am still not done. The leper does have other sprites that are tall enough and I can always move the sword down. For the ranged attack, if it’s a one time hit, how will she keep using it?

We might not need to keep the leper’s animation names. As long as they’re animation names from one of the core classes it will probably do. I’m going to try a named sprite from another class and see if I can get it to work. There’s some interesting things we can do with one or two of the vestal and crusader sprites if this works.


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