is there a way to use camping skills effects on combat skills? like the trinket effects, you can search for the buf in the buf library and make a skill that gives that buff.
Im looking for “remove_deaths_door_recovery_buffs” from the crusader but the code for camping skills is diferent.
{
“id” : “stand_tall”,
“level” : 0,
“cost” : 4,
“use_limit” : 1,
“effects” :
[
{
“selection” : “individual”,
“requirements” : [],
“chance” : { “code” : “a”, “amount”: 1.0 },
“type”: “stress_heal_amount”,
“sub_type” : “”,
“amount” : 15
},
{
“selection” : “individual”,
“requirements” : [],
“chance” : { “code” : “b”, “amount”: 1.0 },
“type”: “remove_deaths_door_recovery_buffs”,
“sub_type” : “”,
“amount” : 0
}
],
“hero_classes” : [“crusader”],
“upgrade_requirements” :
[
{
“code” : “0”,
“currency_cost” :
[
{ “type” : “gold”, “amount” : 1750 }
],
“prerequisite_requirements” :
[
]
}
]
},
And this are the mortality debufs i want to remove.(from the buffs library)
{
“id” : “mortalityACCDebuff”,
“stat_type” : “combat_stat_add”,
“stat_sub_type” : “attack_rating”,
“amount” : -0.02,
“remove_if_not_active” : false,
“rule_type” : “always”,
“is_false_rule” : false,
“rule_data” : {
“float” : 0,
“string” : “”
}
},
{
“id” : “mortalityDMGLowDebuff”,
“stat_type” : “combat_stat_multiply”,
“stat_sub_type” : “damage_low”,
“amount” : -0.05,
“remove_if_not_active” : false,
“rule_type” : “always”,
“is_false_rule” : false,
“rule_data” : {
“float” : 0,
“string” : “”
}
},
{
“id” : “mortalityDMGHighDebuff”,
“stat_type” : “combat_stat_multiply”,
“stat_sub_type” : “damage_high”,
“amount” : -0.05,
“remove_if_not_active” : false,
“rule_type” : “always”,
“is_false_rule” : false,
“rule_data” : {
“float” : 0,
“string” : “”
}
},
{
“id” : “mortalitySPDDebuff”,
“stat_type” : “combat_stat_add”,
“stat_sub_type” : “speed_rating”,
“amount” : -1,
“remove_if_not_active” : false,
“rule_type” : “always”,
“is_false_rule” : false,
“rule_data” : {
“float” : 0,
“string” : “”
}
},
{
“id” : “mortalitySRDebuff”,
“stat_type” : “stress_dmg_received_percent”,
“stat_sub_type” : “”,
“amount” : 0.1,
“remove_if_not_active” : false,
“rule_type” : “always”,
“is_false_rule” : false,
“rule_data” : {
“float” : 0,
“string” : “”
}
}
Thanks in advance