Reply To: Script/Mod question.
actionjack wrote: As far as I know, I don’t think so. I know you can control the first appearing hero after the tutorial (it is set at default to be a Vastal and PD). You just need to edit the...
View ArticleReply To: Script/Mod question.
Actually, I think you may just be able to add a new character to the starting quest. The starting quest’s files are editable in the game’s files. I’ve done it before to modify stats for Reynauld and...
View ArticleReply To: Script/Mod question.
Bubsy Bruno wrote: Actually, I think you may just be able to add a new character to the starting quest. The starting quest’s files are editable in the game’s files. I’ve done it before to modify stats...
View ArticleReply To: Script/Mod question.
If there’s a way to modify starting Reynauld/Dismas, it’s probably scripts\starting_save\persist.roster.json. persist.upgrades.json looks suspicious too, but I have no idea what it does and how it’s...
View ArticleReply To: Script/Mod question.
Tailwind wrote: If there’s a way to modify starting Reynauld/Dismas, it’s probably scripts\starting_save\persist.roster.json. persist.upgrades.json looks suspicious too, but I have no idea what it...
View ArticleProtagonist class mod – Noble WIP
New Class and possible Mod. So I am currently working on my Lord class for a mod I will be trying to make that will add an additional character/class to the opening tutorial to represent the player...
View Article[MOD] Lord of Darkest Dungeon
This mod adds the custom class Lord to DD. It also adds a third character to the tutorial and starting roster. The Lord is your protagonist. Ideally he/she would be the Protagonist of DD. The new Lord...
View ArticleReply To: [MOD] Lord of Darkest Dungeon
Already released… thats some quick works! nice to see you get it working to show up on tutorial. I might need to look at how for future testing… Would hope the outfit to be bit more fancier for a...
View ArticleReply To: [MOD] Lord of Darkest Dungeon
Thanks man. Yeah, I might fiddle with the outfit in the next skin – outfits are not my strong point when it come to the idle/walk/combat. But the purple in the female does make it seem fancier, so I...
View ArticleReply To: Localization – Italiano
Salve sono un fan del gioco volevo sapere a che punto eravate nella traduzione del gioco e se funziona anche con gli ultimi aggiornamenti mi piacerebbe avere la mod per capire meglio il gioco fatemi...
View ArticleReply To: Script/Mod question.
You can mod the classes and their abilities, actually. I swapped their classes (Crusader & Highwayman to Bounty Hunter & Houndmaster) as a test, and found their skill names in their hero...
View ArticleTutorial Map & Side question
1) Any guides or tips for modifying the tutorial dungeon map? I have yet to be able to parse the persist.map.json file, and I have no idea how to affect it otherwise. 2) I’ve located the ‘open_grave’...
View ArticleReply To: Tutorial Map & Side question
myrnym wrote: 1) Any guides or tips for modifying the tutorial dungeon map? I have yet to be able to parse the persist.map.json file, and I have no idea how to affect it otherwise. 2) I’ve located the...
View ArticleReply To: Script/Mod question.
myrnym wrote: You can mod the classes and their abilities, actually. I swapped their classes (Crusader & Highwayman to Bounty Hunter & Houndmaster) as a test, and found their skill names in...
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View ArticleReply To: Tutorial Map & Side question
scorpiovaeden wrote: What are you trying to edit or do? The only things I have done with the tutorial is alter the starting units (Dismas, Reynauld, and a third hero.) Quote Ideally, add another curio...
View ArticleWIP – Weald Witch
New class WIP – Weald Witch. She will be similar to the Vestal, just with darkness skills and will be able to group with the Abomination. Any skill suggestions? Attachments:You must be logged in to...
View ArticleReply To: WIP – Weald Witch
Perhaps she could have a skill that would remove bleed or blight from an ally and apply the same condition to herself. That’s closer to a plague doctor variant ‘though and you mentioned wanting to...
View ArticleReply To: WIP – Weald Witch
Balgin wrote: Perhaps she could have a skill that would remove bleed or blight from an ally and apply the same condition to herself. That’s closer to a plague doctor variant ‘though and you mentioned...
View ArticleReply To: WIP – Weald Witch
I like her little stick….:) But very interesting tweak. I like it. Look great, as usual. For skill… have to think about it.. I guess would be a healing/support, like Vastal + Occultist? But still need...
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