It’s possible through trickery to get this to work, but not quite the way you have there.
Make TWO abilities – one called like “DeathToTheFront” and the other “DeathToTheBack”. In the localization just make their text strings the same “TwoHeroesDieMuwahahaha” and the player won’t realize it’s two separate abilities at all. Like this:
skill: .id “deathFront” .type “ranged” .atk 92.5% .dmg 3 5 .crit 8% .effect “AwesomeEffect” .launch 43 .target ~12
skill: .id “deathBack” .type “ranged” .atk 92.5% .dmg 3 5 .crit 8% .effect “AwesomeEffect” .launch 43 .target ~34
<entry id="str_monster_skill_death_front"><![CDATA[Muwahahahaha]]></entry>
<entry id="str_monster_skill_death_back"><![CDATA[Muwahahahaha]]></entry>
While I haven’t done this – I was planning on something similar and I can say that it SHOULD work.
- The best defense is a good defense filled with spears.